Day 5
I've used most of the day to try to build the PAL (Physics Abtraction Library) to work with Newton. A lot of "make" messing around turned no nothing. The make file is broken.
Of course, that, since the PAL is an abraction layer I just can go and use ANOTHER physics engine to do it! Duh! I spent 3 hours on this. Well...
In the end I think I'm going to use the IPhysics newton wrapper, its tighly integrated with irrlicht, and that a good thing, the source is available, so I will just go ahead and change or add to that as I need.