Running irrLicht on CDT!! YES!
Ok, here's the solution:
I'm new at gcc compiling, so this took a while fiddling, but now I got it, its simple once you know.
To have irrLicht running on CDT we need to setup opengl, carbon and cocoa frameworks, here's how to do it:
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In project preferences:
Linker:Libraries:Library Search Path (-l) :
/Developer/SDKs/MacOSX10.5.sdk/System/Library/Frameworks
Linker:Miscelaneous:Linker Flags :
-framework carbon -framework cocoa -framework opengl
Linker:Miscelaneous:Other Objets :
"${workspace_loc:/<#PLACE PATH TO LIBRARY HERE#>/libIrrlicht.a}"
Compiler Directories:Include Paths
Here we set it to the include files on our project....
Thats it! :))