Running irrLicht on CDT!! YES!

Ok, here's the solution:

I'm new at gcc compiling, so this took a while fiddling, but now I got it, its simple once you know.

To have irrLicht running on CDT we need to setup opengl, carbon and cocoa frameworks, here's how to do it:

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In project preferences:

Linker:Libraries:Library Search Path (-l) :

/Developer/SDKs/MacOSX10.5.sdk/System/Library/Frameworks

Linker:Miscelaneous:Linker Flags :

-framework carbon -framework cocoa -framework opengl

Linker:Miscelaneous:Other Objets :

"${workspace_loc:/<#PLACE PATH TO LIBRARY HERE#>/libIrrlicht.a}"

Compiler Directories:Include Paths

Here we set it to the include files on our project....

Thats it! :))

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